Post by rrw on Oct 30, 2017 6:37:32 GMT
Hey JetManHuss-
No joy in Mudville tonight.
I have logged about 7 hours plus with the DC3, trying one thing after the other with no fix, but I've ruled out a bunch of things. First, I now lost the AI function on X-Plane, but it is limited to the DC3. I ran a Cessna 172 with the AI. It is still winging its way to somewhere as I write.
Your opening of "So..if you are using a clean installation of the aircraft..." Whoa up there, partner. My opening remark in my last to you was that I thought some corruption in the download from X-Plane.Org was the culprit. Among other things, I owned an excavating company, and I have always made it a firm rule to learn everything in any business before jumping. So, I learned High Lifts, Bulldozers, Backhoes, and even Road Graders, as I developed a subdivision here in Knoxville. I am mentioning that because you steer High Lifts and Bulldozers with your feet, just like rudder pedals in a plane. I got pretty good, because before I could fire any employee who wasn't doing his job, I had to be prepared to jump into his shoes on the spot. I also raced Can-Am cars, and I drove a one- off in SCCA. So I can steer with my hands and my feet. Why am I telling you this? Because takeoffs and moving around a air facility isn't a challenge. So we can rule that out as a reason for a twirling DC3.
I disconnected the rudder assembly from the Yoke, and that didn't help.
As for the axes assigned, I am unclear what you mean, where to find the place to assign things. The only thing I could think of was the page that the yoke, rudder pedals, and such. I went through that and couldn't find a Rudder place to assign whatever to whatever. And it isn't the rudder- think wheels and brakes.
Maybe this will give you some further insight into the situation. I did as you instructed, and started the DC3 10NM from the strip. Every time I landed the plane came to a surreal stop- sudden. And then twirled. It obviously wasn't the rudder as I had rudder authority when flying, but when the tires hit the ground- the party ended. Zero roll out, just a floating group loop.
I have locked the tail wheel- no help. In the real world it would have torn the wheel off, as the plane is twirling backwards, and occasionally sideways.
I set the rudder sensitivity to 30%, which helps some, but even AI goes down the runway like a drunk in the 172. As you said it isn't like real life.
As for the throttles, I flew a King Air with no problems. Other than I crashed the damn thing because I always think I can land at 200 nm per hour, and what the hell I had my answer.
Something in the code is telling the left brake to lock up, then it switches to the right brake to lock up. If this real life, I would pull the wheels off and look at the brakes and grease the 1943 wheel/brake spindles. It is not that complicated a solution.
I think the answers are obvious at this point. One of two possibilities. First, the combination of my Mac OS and the DC3 isn't compatable at this point. This is unlikely as too much else works. The other is easier on you ... and me. I got a corrupt copy of your code from X-Plane.org. The version is 2.5a
So, why not try something easy. I will buy a hard copy from you. I do not have 100% faith in downloads. If this is agreeable, burn a copy of your latest work and ship it via FedEx.
I do appreciate you efforts- thanks.
No joy in Mudville tonight.
I have logged about 7 hours plus with the DC3, trying one thing after the other with no fix, but I've ruled out a bunch of things. First, I now lost the AI function on X-Plane, but it is limited to the DC3. I ran a Cessna 172 with the AI. It is still winging its way to somewhere as I write.
Your opening of "So..if you are using a clean installation of the aircraft..." Whoa up there, partner. My opening remark in my last to you was that I thought some corruption in the download from X-Plane.Org was the culprit. Among other things, I owned an excavating company, and I have always made it a firm rule to learn everything in any business before jumping. So, I learned High Lifts, Bulldozers, Backhoes, and even Road Graders, as I developed a subdivision here in Knoxville. I am mentioning that because you steer High Lifts and Bulldozers with your feet, just like rudder pedals in a plane. I got pretty good, because before I could fire any employee who wasn't doing his job, I had to be prepared to jump into his shoes on the spot. I also raced Can-Am cars, and I drove a one- off in SCCA. So I can steer with my hands and my feet. Why am I telling you this? Because takeoffs and moving around a air facility isn't a challenge. So we can rule that out as a reason for a twirling DC3.
I disconnected the rudder assembly from the Yoke, and that didn't help.
As for the axes assigned, I am unclear what you mean, where to find the place to assign things. The only thing I could think of was the page that the yoke, rudder pedals, and such. I went through that and couldn't find a Rudder place to assign whatever to whatever. And it isn't the rudder- think wheels and brakes.
Maybe this will give you some further insight into the situation. I did as you instructed, and started the DC3 10NM from the strip. Every time I landed the plane came to a surreal stop- sudden. And then twirled. It obviously wasn't the rudder as I had rudder authority when flying, but when the tires hit the ground- the party ended. Zero roll out, just a floating group loop.
I have locked the tail wheel- no help. In the real world it would have torn the wheel off, as the plane is twirling backwards, and occasionally sideways.
I set the rudder sensitivity to 30%, which helps some, but even AI goes down the runway like a drunk in the 172. As you said it isn't like real life.
As for the throttles, I flew a King Air with no problems. Other than I crashed the damn thing because I always think I can land at 200 nm per hour, and what the hell I had my answer.
Something in the code is telling the left brake to lock up, then it switches to the right brake to lock up. If this real life, I would pull the wheels off and look at the brakes and grease the 1943 wheel/brake spindles. It is not that complicated a solution.
I think the answers are obvious at this point. One of two possibilities. First, the combination of my Mac OS and the DC3 isn't compatable at this point. This is unlikely as too much else works. The other is easier on you ... and me. I got a corrupt copy of your code from X-Plane.org. The version is 2.5a
So, why not try something easy. I will buy a hard copy from you. I do not have 100% faith in downloads. If this is agreeable, burn a copy of your latest work and ship it via FedEx.
I do appreciate you efforts- thanks.