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Post by VSL-Admin on Oct 18, 2018 13:31:44 GMT
Hi First question: yes, amount of pedal is relative to flying conditions; high torque will require more pedal, high speed will make the anti-toque rotor to "fight" with the rest of the forces (vertical stab), so it will affect the pressure needed etc...In X-Plane, most of the hardware is not including "force feedback" features, and this should be tuned up by the developers. In most of the cases it will only mimic the pedals in general, as different (real) helicopters are having different pedals mechanism (direct lines/hydraulics/different travel throws and axis etc...). Second question: In most of the real-life cases, there will be a centering mechanism so the pedals/anti torque system will return to a neutral position while not being "used". However, while flying, there is no sense of a though spring-loaded-center-mechanism like there is in some of the pedal hardware (the expensive helicopter controllers give a better feel of this).It is a robust system with natural center and fluent "force feedback".
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Post by Stewart on Oct 20, 2018 18:32:48 GMT
Hi and thanks for the the reply it is much appreciated and gives me more to think about.
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Post by VSL-Admin on Oct 21, 2018 18:50:19 GMT
You're welcome
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