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Post by bjornbrathen on Sept 13, 2018 13:28:13 GMT
Greetings all!
I bought the Cabri last night and I recommend it to every helicopter simmer who want a nice copter to ease around low and slow.
But, I have some problems with it. The first one is the startup. It just will not start when I follow the checklist. It is all quiet except I hear the starter, and when I, in frustration, turn on governors, clutches and stuff, it just runs. RPM increases, and it is ready to fly.
Next is the pedals. I feel like I have to give very little pedal when I expect to give a lot, and a lot when I expect to do a little pedal. But, I am no experienced heli simmer, so I don't know.
Hope to hear from someone who has the same problems or can tell me what I am doing wrong.
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Post by VSL-Admin on Sept 13, 2018 14:18:43 GMT
Hi there Regarding the sound/start up. You can hear the startup but not the engine and rotor? Try to go into your X-Plane's sound settings and make sure that all the bars ("channels") are maxed up all the way to the right. It may be the reason. As for the pedals: In normal hovering, you should "think of the pedal" and it will do enough. In the Cabri, pedals are needed, of course, but quite slightly (in stable easy flight conditions). Regarding the amount of pedal (your expectations), these would be dependent on various variables: airspeed, current moments, current torque, rpm, trends in torque and rpm (speeding up/down), ground effect (which reduces torque thus changes the amount of pedal needed)...each of these flight situations/regimes should behave differently, and the VSKYLABS Cabri should follow the general principles of the real Cabri (within simulation limitations). But in general - normal flight and maneuvers, the Cabri needs the leg-work but with quite little inputs.
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Post by bjornbrathen on Sept 13, 2018 14:42:42 GMT
A little bit embarassed now... Sound setting was not optimal, but I think I should have heard (and seen) stuff happening. Every thing works quite nice. I adjusted some sensitivity for the pedals. Going for a ride now to test it.
I am very satisfied with your helicopter, Sir. Even more now :-) Keep up the good work!
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Post by VSL-Admin on Sept 13, 2018 15:06:37 GMT
Thanks oh...please do not feel embarrassed! This is the whole purpose of the support forum Thanks again for your kind words, I really hope that you will have many exciting flights with this one
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Post by Vita Zenisek on Sept 13, 2018 15:18:06 GMT
Hello JetManHuss, I have real world experience on Cabri and it is very special with regard to pedals. I have to second bjornbrathen here. Cabri has very non-linear pedals. You have to give it almost all right travel it has during the lift-off (two people in there) and then, you are right, all the inputs are very small.
The opposite applies for autorotations - you have to push almost all the left pedal you have to keep it straight and again, in this position, the pedals are very sensitive then.
Arround the center position the pedals are really not responsive.
Cabri is stable machine, but not that stable as simulated. In the sim, you can lift it to hover just by applying collective and no other inputs.
I am also unable to autorotate sucessfully with the model. Keeping rotor RPM is problematic and I always loos yaw control during the flare no matter what I do with pedals.
We were able to autorotate as slow as 30 KT with no problem on real one.
Have a nice day,
Vita
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Post by VSL-Admin on Sept 13, 2018 15:43:26 GMT
Hi Vita Your inputs are very much appreciated. The need for the pedal in initial hover was set within reasonable margins, and it is being monitored now with all of these important inputs. It will get refined gradually. I am aware that the stability point is now a bit "on the safe side". It is intentional as it triggers more specific feedback range. But in any ways...the fact that real helicopters are not being held in the air "on the edge of human pilot workload limits" the stability characteristics in general will remain, give or take a bit to here or a bit to there...as it is the more realistic way to represent a helicopter flying. It could be "foxy" and maneuverable, but not edgy...if you know what I mean... As for the pedal - which pedals controls are you using in the sim? it may affect your experience and range amounts. It will help me sort your pedal related feedback into a sub-category (pedal used) so it will be more useful. bjornbrathen - same question (which control system are you using for pedals)? Autorotation - this is a known issue (low rotor rpm) and is being addressed and tuned as we speak. It is a delicate process to tune so it will take a while, but not too long! Thanks again for the useful inputs (thank you and bjornbrathen). Keep them coming
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wayne
New Member
Posts: 5
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Post by wayne on Sept 13, 2018 16:13:05 GMT
Hi,
First of all, sorry for my poor english because i'm french customer. Second, thanks a lot to have created this heli on Xplane11 ! I wait it for a long time !
I must say that i'm agree with "Vita Zenisek". I fly and pilot to the Cabri G2 in real and it's not that stable as simulated. Perhaps little corrections in a futur patch...
Bye
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Post by VSL-Admin on Sept 13, 2018 16:35:56 GMT
Hi, First of all, sorry for my poor english because i'm french customer. Second, thanks a lot to have created this heli on Xplane11 ! I wait it for a long time ! I must say that i'm agree with "Vita Zenisek". I fly and pilot to the Cabri G2 in real and it's not that stable as simulated. Perhaps little corrections in a futur patch... Bye Hi Thanks for reaching out! Your input was just noted!
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Post by Vita Zenisek on Sept 13, 2018 16:57:16 GMT
JetManHuss, my pedals are home-made, big aluminium/steel beasts equipped by hall sensor and connected to computer by Leo Bodnar BU0836A 12-Bit Joystick Controller. They are not helicopter style ones, rather Bf-109 :-), but they does their job well allowing for realistic travel and precission. Vita
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Post by VSL-Admin on Sept 13, 2018 17:14:08 GMT
Interesting! Ok this information was just added to the pedals feedback monitoring process that I'm running. Many thanks It will be addressed as more inputs of this aspect will be gathered!
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Post by bjornbrathen on Sept 13, 2018 20:11:39 GMT
I have Trustmaster T-Flight Rudder or something like that.
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Post by VSL-Admin on Sept 13, 2018 20:41:15 GMT
I have Trustmaster T-Flight Rudder or something like that. ok thanks
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wayne
New Member
Posts: 5
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Post by wayne on Sept 13, 2018 21:32:47 GMT
This's my rudder:
Perfect for Heli !
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Post by VSL-Admin on Sept 14, 2018 5:57:36 GMT
OK that's great thanks!
I needed some reference for users feedback as there are a few differences between the various pedals (control throws etc...). Many thanks to all who shared this along with pedal-input-feedback!
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Post by Stewart on Oct 13, 2018 8:13:20 GMT
Hi pilots,
Can I ask a question regarding rudder peddles and the amount of force\pressure needed to control them in the real aircraft from your feet when flying and does this change considerably between hover and forward flight. I appreciate the movement aspect as previously talked about with varying degrees of movement and sensitivity but need to have some idea of the amount of effort required.
Next question is, if I apply right peddle for a moment then take my feet off the peddles when on the ground or flying with the engine running (lets not worry about the torque effect for the moment) will the peddles try to re-centre themselves due to the rear rotor forces, a bit like the centring springs on our simulator rudder peddles, or do the peddles remain more or less where we left them.
I hope this all makes sense.
Cheers
Stewart
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