joe
New Member
Posts: 1
|
Post by joe on Dec 29, 2019 3:32:42 GMT
The helicopters that are being produced by vskylabs are absolutely top-notch in terms of quality and complete package. I will continue to purchase every helicopter that is developed. With that being said, there is one thing that I've begun to notice is a trend with these aircraft. The artificial stability these helicopters start with is quite exaggerated. I understand this is likely to make them more flyable by a wider rage of control setups and individual skills, I'm guessing but this is simply not an accurate representation of the way light helicopters fly. Every single time I fly these aircraft i have to open the failures menu and fail the stability augmentation and the yaw damper function. Only then can i truly enjoy the wonderful nature these aircraft have to offer. I know I'm not the only one to notice this.
This is not a critique. I am a real world helicopter pilot with thousands of hours in light and medium aircraft and I'm looking for an alternative way to remove this artificial stability without having to fail multiple systems for every flight.
THANKS!
|
|
|
Post by VSL-Admin on Dec 31, 2019 23:36:37 GMT
Hi Joe! Thank you for your feedback! Oh! it's just fine! critique, inputs, feedback is mostly welcome, especially when it comes to professional discussion about the core of the projects which is the flight dynamics aspects It is important to understand the artificial stability in X-Plane...it is not necessarily an aid to make life *easier*. It is an additional layer which was created (side by side with the traditional aspects of artificial stability systems in specific aircraft models) to allow a better control over the physics...as X-Plane without it (and with it), is still not *real world*...with quite many variables and effects missing, causing some parts of the flight envelope to be partially covered, and as you go towards the margins, weird things happens. In addition to that, as you said, the range of controllers and control setup must be reasonable, as most of the users are not using pro-hardware. So it should be reasonably flyable with a modified (or unmodified) joystick as well, and without forcing the user tailor himself control curves. So it is an act of balance...but with a clear red-line of not crossing the professional aspects of aircraft engineering, performance, flight and control (within the plausible margins of X-Plane). Your note/feedback is of course listed now and it will be processed/evaluated along the way, as the development process is a continuous effort for the projects. Thanks again for reaching out and for your feedback!
|
|