oleg
New Member
Posts: 11
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Post by oleg on Dec 17, 2017 18:10:52 GMT
Thank you for the wonderful project. I will wait for updates.
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oleg
New Member
Posts: 11
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Post by oleg on Mar 3, 2018 16:17:28 GMT
Hi. Is there any news on the project?
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Post by VSL-Admin on Jul 8, 2018 6:25:09 GMT
Hi. Is there any news on the project? Hi I had to postpone its update window so it is currently pending. Development window is scheduled for October 2018.
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oleg
New Member
Posts: 11
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Post by oleg on Jul 10, 2018 19:07:45 GMT
Hi. I will wait.
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Post by VSL-Admin on Nov 3, 2018 9:06:04 GMT
Hi Because of some issues regarding the upcoming X-Plane 11.30 upcoming update, the expected release for this update is being delayed. Not too long though...supposed to be ready during November 2018.
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Post by VSL-Admin on Nov 5, 2018 7:34:58 GMT
Hi. Is there any news on the project? Hi This was just posted in the VSKYLABS Facebook page ( www.facebook.com/VSKYLABS/) The VSKYLABS Autogyro 'Cricket' project upcoming update is getting close!
The 3 year old project, which was designed based on the general lines of the Bensen B-8M Autogyro, is going through deep internal engineering update process. Update will include modeling improvements, full VR compatibility suit, FMOD sound pack, and more. Attached is an **UNDER-DEVELOPMENT** screenshot of the VSKYLABS 'Cricket'. Update release is scheduled for mid-November 2018. Additional information, screenshots and videos will be released soon.
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oleg
New Member
Posts: 11
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Post by oleg on Nov 8, 2018 19:05:59 GMT
Hi.
Great news.
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Post by VSL-Admin on Nov 8, 2018 19:15:00 GMT
Upcoming v5.0...a short video showing some ground handling tests on dirt surface...Of course...when operating it on concrete or other paved surfaces - this kind of driving is not possible with such drifting authority, as it is more prone to tipping over... Scenery in the video: PropStrike Studio Quatam River: propstrikestudio.com/products/quatam-river-airport
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Post by danough on Dec 30, 2018 15:29:13 GMT
Looking forward to flying this gyro, but I can't seem to get the brakes to work so I can pre-rotate. I'm using a mac with the latest version of everything. Tried reassigning brakes to different buttons, but doesn't work. My pedal toe brakes show digital movement of the controls, but she won't stop. Any suggestions?
Thanks,
Danough
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Post by VSL-Admin on Jan 5, 2019 15:59:30 GMT
Looking forward to flying this gyro, but I can't seem to get the brakes to work so I can pre-rotate. I'm using a mac with the latest version of everything. Tried reassigning brakes to different buttons, but doesn't work. My pedal toe brakes show digital movement of the controls, but she won't stop. Any suggestions? Thanks, Danough Hi Danough! Have you tried using the mouse manipulator? just point the mouse onto the brakes handle and "pull" it up by clicking it. You should see the handle goes in and out. Also, if you will press 'b' or 'v' on your keyboard...you should see the brakes handle reacts. If you can't see its movement...you must have a hardware/assignment conflict. Let me know if you have resolved it or if you need further assistance!
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Post by randomlandings on Jun 29, 2019 1:31:44 GMT
ALL of your X-Plane models are amazing. Thank you for making them.
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Post by VSL-Admin on Jun 29, 2019 9:42:52 GMT
ALL of your X-Plane models are amazing. Thank you for making them. Hi there! Thank you very much for the feedback! The projects are on-going adventures and will get even better, as they are being updated gradually. Thanks again!
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Post by fooleranto on Aug 3, 2019 20:04:10 GMT
Hello!
A really nice model, thanks for that. Unfortunately the flight-model is not quite realistic. With gyrocopters it is absolutely deadly to fly a minus G maneuver, because this slows down the rotor and collapses the lift. With this model you can fly the most incredible maneuvers without any consequences. Is this already known and will it change in the future, or will the flight-model remain in this "Arcade" mode?
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Post by VSL-Admin on Aug 3, 2019 20:42:51 GMT
Hello! A really nice model, thanks for that. Unfortunately the flight-model is not quite realistic. With gyrocopters it is absolutely deadly to fly a minus G maneuver, because this slows down the rotor and collapses the lift. With this model you can fly the most incredible maneuvers without any consequences. Is this already known and will it change in the future, or will the flight-model remain in this "Arcade" mode? Hi there! No it is not "arcade" mode. Try and check the option to enable flying surfaces damage due to to g limits (in X-Plane general settings). In anyways, this project will soon include script-based enhancements and the autogyro flying envelope will be covered almost entirely. In addition, it will make use of X-Plane's advanced experimental flight model environment. Keep tracks of this thread, as upcoming update status will be posted here, and in the VSKYLABS facebook page.
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Post by fooleranto on Aug 5, 2019 15:22:12 GMT
Thank you very much for that quick answer.
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