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Post by btv128 on Sept 3, 2017 16:03:37 GMT
Thanks. Sounds intriguing .....
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Post by btv128 on Sept 15, 2017 13:42:48 GMT
Whilst this is in active development, can I add a couple of observations/requests. 1. I know the tumble fix was a temporary solution, but whilst it doesn't tumble it now isn't realistic in the glide and really does glide for miles. Could we ensure this is ironed out for final release. I've actually gone back to old version for a few things as its more realistic for some things. 2. Related to point 1, I realise that the trike can already be trimmed. Is it possible to have a guauge on the cockpit showing the trim, like the P & M trikes do. Would be good to be able to adjust for takeoff/fast flight etc.
I understand that there are limits with the flight modelling in Xplane, and you've already done a great job, so no worries if this isn't possible, I just thought I'd mention it whilst it is in active development.
Thanks
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Post by VSL-Admin on Sept 16, 2017 7:45:34 GMT
Whilst this is in active development, can I add a couple of observations/requests. 1. I know the tumble fix was a temporary solution, but whilst it doesn't tumble it now isn't realistic in the glide and really does glide for miles. Could we ensure this is ironed out for final release. I've actually gone back to old version for a few things as its more realistic for some things. 2. Related to point 1, I realise that the trike can already be trimmed. Is it possible to have a guauge on the cockpit showing the trim, like the P & M trikes do. Would be good to be able to adjust for takeoff/fast flight etc. I understand that there are limits with the flight modelling in Xplane, and you've already done a great job, so no worries if this isn't possible, I just thought I'd mention it whilst it is in active development. Thanks Hi Yes, it was a kind of a temporary solution, and it will be fixed with the permanent one soon. Trim gauge - yes, it is possible. As a matter of fact, it is a good idea. It is not a trim gauge, but actually wing position indicator. Yes, I will have it added to the next update. Schedule....the trikes next update window is expected to happen during the second half of October. I am "baking" a huge addition to the package (an additional trike), and I aim for releasing it altogether in a single update. Hopefully I'll succeed You note regarding the glide ratio is concerning...I'll have a look at it and if needed, I'll release a patch to fix it during the first half of October. Thanks for your useful inputs!
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Post by VSL-Admin on Sept 16, 2017 17:35:18 GMT
Whilst this is in active development, can I add a couple of observations/requests. 1. I know the tumble fix was a temporary solution, but whilst it doesn't tumble it now isn't realistic in the glide and really does glide for miles.... Hi I was concerned with your note regarding the "glide for miles" issue. So I took it to an "emergency" test flight! (X-Plane 11 version). Lift over Drag ratio (L/D) in gliding is between 10-13 depending on gliding speed (not gliding ratio, but lift to drag ratio, which is a different measure). Gliding angle is between 6-10 degrees, depending on your fuel load and gliding speed. The S-1 trike is gliding within the reasonable margins of a real trike, in the same weight and size (although it may be slightly more "dirty") (for comparison, the S-4 powered glider has a L/T ratio of ~18). I recommend you to try and fly the trike in different fuel configuration (or payload configuration), having it heavier that after loading the plane. If you are used to fly with another person (instructor/passenger) it will behave differently. It the flight sim, these differences may be quite noticeable than in the real life (again, with reasonable margins), so it might make you the difference that you are looking for. Another issue is that maybe you have a plugin that affects the weather/flight model, and it gives you an unwanted impact. To "be sure", I recommend you to have the L/D ratio shown on screen while you fly, and see if you are having the same values as I've wrote above. If you are gliding at ~stall to 60 knots, your gliding angle should be 5-10 degrees. So, it is quite normal. Anyways, the package is under constant development and evaluation, and the scheduled update will include more tuning of the flight model. Thanks again for your useful inputs! Until the next time
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Post by btv128 on Sept 19, 2017 18:11:38 GMT
Thanks. I've tried again and it does seem to be within those parameters. That was with it fully loaded and just under MTOW.
Difficult for me to describe why but the V8 version feels more natural to me in glide descents.
Perhaps it is due to the higher speed and higher stall speed of the V9, so a 500ft/min descent rate travels a lot further than it would on the v8, or indeed a faster trike that was trimmed for landing. Either way I struggle with the V9 practicing forced landings or glide descents as it just seems to keep 'gliding'
Just an observation. I may be completely wrong given my low levels of experience. Thanks again.
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Post by VSL-Admin on Sept 19, 2017 19:33:54 GMT
Hi No, you are not wrong. The S-1 gliding performance will be more "dirty", to allow better "touchdown control", and higher sink rates on final. This performance tuning is part of the features of the next update. I will post more information in couple of weeks. As always, thanks for the feedback
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Post by btv128 on Oct 22, 2017 20:33:44 GMT
Hi, Just wondered how the next update is coming along? And if there was any interim update to the glide performance discussed above? Thanks
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Post by VSL-Admin on Oct 22, 2017 21:10:39 GMT
Hi, I was planning to release the next update for the Trikes package in the second half of October. There's a bit of a delay because the workout on X-Plane 11.10 issues...I am trying to prevent the release of an update that shortly after its release will face issues with the next version of X-Plane. X-Plane 11.10 is a major update, with many updates and improvements to the flight model physics engine. The Trikes (and the autogyro) are models that are highly dependent on flight dynamics fine tuning, and I will have to complete the updates to these package only short period after X-Plane 11.10 will go final. It shouldn't take too long though...
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Post by btv128 on Nov 3, 2017 14:33:04 GMT
Hi. Bit of a last minute request. I have started to look at the radio and ATC in xplane.
Unfortunately, it seems to always want to give me a transponder squalk, and without setting this it is impossible to use ATC. As far as I can tell there is no transponder settings in xplane menu, it needs to be implemented within the aircraft you are flying.
Is there any way a transponder could be added easily to the trike? Maybe as part of the GPS unit?
Thanks
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Post by VSL-Admin on Nov 3, 2017 22:03:08 GMT
Hi The update for the trikes package *is including* an installation of transponder into the cockpit of the S-1. The whole cockpit configuration for the trikes is under evaluation and most chances that it will have a complete "face lift". Schedule got "good news": To complete the updates and to straight the line with X-Plane 11.10, I've postponed my new projects and new releases until all the updates for the whole VSKYLABS flying fleet is completed, hopefully within November 2017.
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Post by btv128 on Dec 28, 2017 21:29:37 GMT
Hi Could I ask how the update is coming along? The polaris trike looks very nice (many thanks for that) - if the new update looks half as good as that it will be great.
Thanks
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Post by VSL-Admin on Dec 29, 2017 12:29:58 GMT
Hi The major part of the *trikes update* was the addition of the Polaris AM-FIB. The planned update for the trikes had to wait a little, but it will soon get back on tracks.
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Post by btv128 on Jan 16, 2018 18:43:52 GMT
Do you have a realistic date planned for the fix on the glide performance? I sent you a more detailed email on my observations etc recently, but essentially it lost a lot of its realism when the tumble fix went in. Looking back through this thread and some of the dates mentioned I had hoped it would have been fixed/improved by now.
Thanks
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Post by VSL-Admin on Jan 16, 2018 19:01:46 GMT
Hi Your email slipped away...I've read it now. Ok...the trikes...timing etc...: The gliding characteristics of this particular trike (size, weight) is tuned to be realistic, within all the flight model limits. When flown with low weight, it is not sinking rapidly. I understand that you may flying in real life a heavier trike with greater sink rate? Have you set the flying weight in XP to a higher one? It may help. Anyways, the VR update for XP 11.20 had intercepted the scheduled update (to get completed together, to maximize update benefit), and the Polaris was an important promise to the former buyers to make true. I really hope that it will be completed by the end of the month. This project is a flag-ship project of VSKYLABS. It is constantly evolving and the next update will include also full VR compatibility and usability. Throttle control is still a challenge, and under evaluation. I will post relevant news pretty soon (at the forums, facebook etc...). Hopefully, will be ready by the end of the month. Thanks again for your feedback and your useful inputs! JetManHuss
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Post by btv128 on Jan 18, 2018 15:16:20 GMT
Hi, I have played around a little with fuel etc, but that didn't seem to work. It made it very difficult to climb. But for some reason it seems to just glide for me. Certainly compared to the one before the tumble fix.
In fact, I alternate between the two models - old and new. I use the earlier version for local flying and practicing landings etc, as I find it more realistic, but the newer one for cross-country where I dont want to risk a tumble half way through a flight.
So I am comparing them (almost) side by side, and there does seem to be a difference.
I've said before, this package is great , and it is also very good value. I know you have obviously put a lot of work into all of your projects, which is why I feel bad nagging you.
As I said, a combination of both of these trike models and it would be perfect. But it has been some time since you initially said you were working on doing this and wanted to ensure it was still ongoing.
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